HACKING PHOTOSHOP CS2
CONTENTS CHAPTER 1: OPTIMIZING PERFORMANCE REDUCING STARTUP TIME DISABLING PLUG-INS MANAGING FONTS MANAGING PRESETS MANAGING PROFILES SETTING PREFERENCES CACHE SETTINGS FOR IMAGE CACHE LEVELS PIXEL DOUBLING FOR FASTER SCREEN REDRAWS REDUCING OVERHEADS BY REDUCING HISTORIES REDUCING PALETTE THUMBNAIL SIZE DO YOU REALLY NEED THAT SNAPSHOT? THE RAM CONNECTION ASSIGNING RAM FOR OPTIMAL PERFORMANCE ASSIGNING SCRATCH DISKS SINGLE SCRATCH DISKS VS RAID 16-BITS/CHANNEL VS 8-BITS/CHANNEL SAVING FILES SAVING FILES IN 16-BITS/CHANNEL MODE SAVING FILES IN CMYK MODE REDUCING LAYERS AND CHANNELS MAXIMIZING FILE COMPATIBILITY FASTER ACCESS WHEN SWITCHING APPLICATIONS SUMMARY CHAPTER 2: HACKING THE WORK AREA DEALING WITH DOCUMENTS ACCESSING OPENED DOCUMENTS IN IMAGEREADY BRINGING A DOCUMENT TO THE FOREFRONT CLOSING ALL OPEN DOCUMENTS FINDING THE LOCATION OF THE CURRENTLY OPEN DOCUMENT OPENING AND SAVING WITH A MOUSE CLICK (WINDOWS) CHANGING THE CANVAS BORDER COLOR CUSTOMIZING THE CHECKERBOARD BACKGROUND LORDING OVER THE RULERS RESETTING THE ZERO ORIGIN SPECIFYING RULER UNITS IN THE DOCUMENT WINDOW USING GUIDES AND GRIDS CREATING MOVING CLEARING HIDING LOCKING CUSTOMIZING SMART GUIDES SHOWING/HIDING EXTRAS BY USING KEYBOARD SHORTCUTS VIEWING VIEWING ACTUAL PIXELS, NOT INTERPOLATED ALPHA/SPOT CHANNEL INFO DOCUMENT INFORMATION USING AN ACTION TO VIEW FULL SCREEN MODE USING KEYBOARD SHORTCUTS TO VIEW FULL SCREEN USING THE ZOOM TOOL USING THE HAND TOOL WORKING ON THE EDGES OF A DOCUMENT MULTIPLE VIEWS SCROLLING AND ZOOMING MULTIPLE VIEWS TILING MULTIPLE WINDOWS COLORIZING AND HIDING MENU ITEMS FOR EASIER SCANNING HIDING MENU ITEMS MANAGING THE PALETTES REGROUPING AND DOCKING REORDERING IN THE PALETTE WELL HIDING/SHOWING QUICKLY ORGANIZING CONTENT IN THE PRESET PALETTES CHANGING THE LOCATION OF THE OPTIONS BAR ENTERING VALUES IN TEXT FIELDS INCREASING AND DECREASING VALUES BY USING KEYS INCREASING AND DECREASING VALUES BY SCRUBBING WORKING WITH THE COLOR PICKER SELECTING A COLOR PICKER CHOOSING A COLOR PICKER MODE SELECTING COLORS FROM LIBRARIES VIEWING A COLOR GAMUT WARNING WORKING WITH COLOR SAMPLERS CREATING, MOVING, AND DELETING COLOR SAMPLERS HIDING AND SHOWING COLOR SAMPLERS SPECIFYING COLOR SAMPLER INFO DISPLAY OPTION CHANGING THE QUICK MASK COLOR OVERLAY OPTIONS SPECIFYING TOOL CURSORS SPECIFYING GAMUT WARNING’S OVERLAY COLOR AND OPACITY NOTING THE MAGIC WAND TOOL AND EYEDROPPER CONNECTION IMAGE INTERPOLATION METHODS SETTING THE DEFAULT IMAGE INTERPOLATION METHOD CONTENTS RESETTING DEFAULT SETTINGS IN DIALOG BOXES RESETTING ALL WARNINGS IN DIALOG BOXES RESETTING FOREGROUND AND BACKGROUND COLORS TO DEFAULT CUSTOMIZING KEYBOARD SHORTCUTS FINDING THE INSTALL FOLDER’S LOCATION QUICKLY CUSTOMIZING AND SAVING YOUR VERY OWN WORKSPACE ACCESSING TUTORIALS, TIPS AND TRICKS FROM THE WELCOME SCREEN CHAPTER 3: THE FINE ART OF USING PALETTES BRUSHES PRESERVING NEW BRUSH PRESETS PREVIEWING A BRUSH STROKE IN BRUSH PRESETS REARRANGING BRUSHES IN THE BRUSHES PALETTE SHOWING THE POP-UP BRUSHES PALETTE TEMPORARILY CHANNELS CREATING ALPHA CHANNELS CREATING SPOT CHANNELS SAVING SELECTIONS COMBINING SELECTIONS SPLITTING AND MERGING CHANNELS COLOR CYCLING THROUGH THE AVAILABLE SPECTRUMS DYNAMIC COLOR SLIDERS CURVES WORKING IN THE CURVES DIALOG BOX CUSTOMIZING THE DIALOG BOX AWAKENING THE INPUT AND OUTPUT TEXT FIELDS PLACING ANCHOR POINTS WITHOUT MODIFYING THE CURVE CYCLING THROUGH THE ANCHOR POINTS ON A CURVE (MAC OS) MOVING ANCHOR POINTS WITHOUT USING THE MOUSE SELECTING ANCHOR POINTS DELETING ANCHOR POINTS CREATING FREEFORM CURVES WITH THE ARBITRARY MAP TOOL USING THE EYEDROPPERS UNDOING CURVE MOVES HISTOGRAM EVALUATING IMAGES VIEWING HISTOGRAMS HISTORY CREATING A NEW SNAPSHOT AUTOMATICALLY ALLOWING NONLINEAR HISTORY SHOWING NEW SNAPSHOT DIALOG BOX AUTOMATICALLY MAKING LAYER VISIBILITY CHANGES UNDOABLE PURGING HISTORIES INFO CONTENTS LAYERS LOCKING AND UNLOCKING LAYERS ADDING COLOR TO LAYER TILES SPECIFYING PALETTE THUMBNAILS, ICONS, AND MASKS LEVELS INPUT CONTROLS OUTPUT CONTROLS CLIPPING DISPLAY NAVIGATOR SWATCHES TOOL PRESETS DEFINING A NEW TOOL PRESET SORTING SAVED TOOL PRESETS CHAPTER 4: BROWSING WITH BRIDGE VIEWING FROM BRIDGE LAUNCHING BRIDGE VIEWING FULL, COMPACT, OR ULTRA-COMPACT MODE CUSTOMIZING THUMBNAIL VIEWS CUSTOMIZING AND SAVING BRIDGE VIEWS SLIDESHOW MODE MANAGING FILES WITH BRIDGE APPLYING CAMERA RAW SETTINGS OPENING FILES FROM BRIDGE OPENING RAW FILES IN BRIDGE OR PHOTOSHOP RATING AND LABELING FILES FOR EASIER IDENTIFICATION FINDING FILES AND SAVING SEARCHES CREATING AND APPLYING KEYWORDS TO FILES APPENDING AND REPLACING METADATA BATCH RENAMING FILES VIEWING QUICKER PREVIEWS FROM A CD DELETING THE PREFERENCES FILE CHAPTER 5: HACKING PREFERENCES AND DOCUMENTS HACKING PREFS RESTORING PREFS CHANGING SCRATCH DISKS AND PLUG-INS AT LAUNCH TIME SPECIFYING UPDATE PREFS INSTALLING PLUG-INS INTO A SAFE FOLDER HACKING DOCUMENTS SPECIFYING DEFAULT RESOLUTION FOR NEW PRESET DOCUMENTS SPECIFYING DOCUMENT WIDTH IN COLUMNS MATCHING NEW DOCUMENT TO EXISTING DOCUMENT FINDING THE CENTER OF A DOCUMENT DUPLICATING DOCUMENTS IN IMAGEREADY ON THE FLY COMPARING DOCUMENTS FOR DIFFERENCES CONTENTS OPENING A COMPOSITE VERSION OF A LAYERED DOCUMENT ADDING CANVAS SIZE ADDING TEXT AND AUDIO ANNOTATIONS FAILSAFE WAY OF INCLUDING A BACKGROUND LAYER SAVING IN LARGE DOCUMENT FORMAT PASSWORD PROTECTING FILES APPENDING FILE EXTENSIONS AUTOMATICALLY SAVING PREVIEWS REVERTING AN ACCIDENTALLY SAVED DOCUMENT REMOVING CAMERA (EXIF) METADATA CHAPTER 6: WORKING WITH LAYERS CREATING LAYERS ABOVE OR BELOW CURRENT LAYER BACKGROUND LAYER FROM A NORMAL LAYER SINGLE LAYER FROM MULTIPLE LAYERS ADJUSTMENT LAYERS GROUPS FROM MULTIPLE LAYERS SMART OBJECTS LAYER COMPS MANAGING LAYERS SHOWING/HIDING MULTIPLE LAYERS RENAMING LAYERS UNLOCKING A BACKGROUND LAYER PROTECTING LAYER CONTENT SELECTING LAYERS AND GROUPS SELECTING LAYERS AUTOMATICALLY MOVING LAYERS UP AND DOWN THE STACK LINKING LAYERS AND GROUPS UNLINKING SINGLE LAYERS EDITING LAYERS ALIGNING AND DISTRIBUTING LAYER CONTENT RASTERIZING LAYERS CHANGING FILL AND OPACITY COPYING AND PASTING ALL VISIBLE LAYERS MERGING LAYERS BLENDING LAYERS CYCLING THROUGH THE LAYER BLEND MODES USING THE APPLY IMAGE COMMAND USING BLEND IF EXCLUDING CHANNELS WHEN BLENDING IMPORTING AND EXPORTING IMPORTING LAYERS FROM ANOTHER DOCUMENT EXPORTING LAYERS AS SEPARATE FILES CONTENTS CHAPTER 7: CREATING AND APPLYING LAYER STYLES CREATING, SAVING, AND ORGANIZING STYLES APPLYING, CLEARING, AND CONVERTING STYLES APPLYING TO ANOTHER LAYER QUICKLY APPLYING SAME STYLE TO MULTIPLE LAYERS APPLYING A ROLLOVER STYLE CLEARING AND HIDING STYLES CONVERTING STYLES INTO LAYERS APPLYING AND CREATING CUSTOM CONTOURS DEFINING DEFAULT GLOBAL LIGHT FOR ALL DOCUMENTS MOVING AND REPOSITIONING EFFECTS SCALING LAYER STYLES CHAPTER 8: HACKING LAYER MASKS CREATING, VIEWING, AND APPLYING MASKS GRAYSCALE MASKS VECTOR MASKS LUMINOSITY-BASED MASKS CLIPPING MASKS FROM LAYER TRANSPARENCY VIEWING LAYER MASKS VIEWING IN THE DOCUMENT WINDOW APPLYING EXISTING MASKS TO OTHER LAYERS EDITING AND MODIFYING MASKS USING PAINTING TOOLS CONTRACTING AND SPREADING MASKS CHANGING THE OPACITY VIA ALPHA CHANNEL OR SELECTION MODIFYING VECTOR MASKS TRANSFORMING MASKS IMPORTING ELEMENTS AND PRESERVING LAYER MASK CHAPTER 9: HACKING SELECTION MASKS CREATING AND SAVING SELECTION MASKS CREATING CIRCLES AND SQUARES USING MARQUEE TOOLS COLOR-BASED MASKS CHANNEL-BASED MASKS DEFINING A SELECTION FROM AN EXACT CENTER POINT DEFINING AN ASPECT RATIO FOR A SELECTION IRREGULAR SELECTIONS SELECTION FROM A WORK PATH FEATHERED SELECTIONS SAVING A SELECTION WITH A FILE CONTENTS MODIFYING SELECTIONS USING PAINTING TOOLS AND FILTERS WARP COMMAND PREVENTING ROUNDED CORNERS WHEN EXPANDING SELECTION MASK QUICK HACKS CHAPTER 10: DRAWING AND PAINTING DRAWING PATHS CREATING A PATH FROM A SELECTION CONVERTING INDIVIDUAL PATH COMPONENTS TO A SELECTION AVOIDING DISAPPEARING PATHS CREATING CLIPPING PATHS CREATING COMPOUND CLIPPING PATHS PREVIEWING HOW CLOSELY YOUR CLIPPING PATHS FIT MOVING, TRANSFORMING, AND STROKING PATHS MOVING PATHS MOVING A PATH IN TANDEM WITH LAYER CONTENT COMBINING PATH COMPONENTS ALIGNING AND DISTRIBUTING PATHS TRANSFORMING CLIPPING PATHS TO FIT RESIZED LAYER STROKING PATHS STROKING PATHS WITH GRADIENTS OR IMAGES CREATING AND EDITING SHAPES COMBINING EXISTING SHAPE LAYERS APPLYING GRADIENTS TO SHAPE LAYERS DRAWING ARROW HEADS AND TAILS PAINTING BRUSH SHAPE DYNAMICS CREATING BRUSH TIP SHAPES AVOIDING JAGGY-EDGED BRUSH STROKES PAINTING DOTTED STRAIGHT LINES PAINTING QUICK HACKS CHAPTER 11: EDITING, TRANSFORMING, AND RETOUCHING IMAGES CROPPING, ROTATING, AND POSITIONING LAYER CONTENT CROP TOOL MODES DEFINING THE CROP FROM THE CENTER OF A DOCUMENT PREVENTING THE CROP TOOL FROM SNAPPING TO THE EDGE USING THE RECTANGULAR MARQUEE AND TRIM TO CROP CROPPING AND STRAIGHTENING PHOTOS AUTOMATICALLY STRAIGHTENING CROOKED IMAGES ROTATING LAYER CONTENT INCREMENTALLY MATCHING THE ROTATION OF TWO SCANS ALIGNING AND DISTRIBUTING CONTENT ON MULTIPLE LAYERS CONTENTS CENTERING LAYER CONTENT REVEALING AND DELETING HIDDEN DATA EXTRACTING IMAGE CONTENT FROM BACKGROUNDS THE ERASER TOOL THE MAGIC ERASER TOOL THE BACKGROUND ERASER TOOL THE EXTRACT FILTER TRANSFORMING IMAGES RESIZING AND RESAMPLING IMAGES CORRECTING PERSPECTIVE WARPING LAYER CONTENT USING NODAL POINTS CORRECTING DISTORTION CAUSED BY A TAKING LENS RETOUCHING IMAGES FILLING IN DUST SPOTS AND SCRATCH MARKS REDUCING COLOR AND LUMINOSITY NOISE DODGING AND BURNING NONDESTRUCTIVELY SMOOTHING SKIN TONES AND WRINKLES CORRECTING UNWANTED HIGHLIGHTS ON FACES SHARPENING USING UNSHARP MASK USING SMART SHARPEN A FLEXIBLE METHOD FOR SHARPENING IMAGES AN ALTERNATIVE METHOD FOR SHARPENING IMAGES CHAPTER 12: ADJUSTING AND CORRECTING COLORS USING PROFILES COLOR SETTINGS AND WORKING SPACE CREATING CUSTOM CMYK SEPARATION SETTINGS CHECKING FILES FOR EMBEDDED PROFILES VIEWING GAMUT WARNINGS FOR CUSTOM PROFILES REMOVING COLORCASTS THREE WAYS TO CORRECT A COLORCAST USING AUTO COLOR MANUALLY CORRECTING IMAGES EXPOSED UNDER WRONG LIGHT SOURCE SATURATING AND DESATURATING IMAGES SATURATING COLORS SELECTIVELY TEN WAYS OF DESATURATING AN IMAGE REPLACING AND MATCHING COLORS REPLACING SELECTED COLORS IN AN IMAGE SELECTIVELY TURNING ELEMENTS TO BLACK AND WHITE APPLYING A MULTITONE EFFECT TO AN IMAGE MATCHING COLOR BETWEEN TWO IMAGES COLOR ADJUSTING QUICK HACKS CONTENTS CHAPTER 13: CREATING AND EDITING TYPE CREATING TYPE SPECIFYING PARAGRAPH TYPE BOUNDING BOX SIZE EXITING TYPE MODE GRACEFULLY TYPING ON A PATH ENCLOSING TYPE INSIDE A CUSTOM SHAPE EDITING AND MODIFYING TYPE CHANGING TYPE ATTRIBUTES ACROSS MULTIPLE LAYERS EDITING TYPE USING KEYBOARD SHORTCUTS KERNING AND TRACKING TYPE INCREASING AND DECREASING LEADING CONVERTING A FONT TO A SHAPE APPLYING FILTERS TO VECTOR TYPE RESTORING ROTATED TYPE BACK TO HORIZONTAL INSERTING A PICTURE INTO TYPE CENTERING TYPE ON A LAYER APPLYING ROMAN HANGING PUNCTUATION CREATING GRUNGY TYPE TYPE-RELATED QUICK HACKS CHAPTER 14: HACKING CAMERA RAW USING THE CAMERA RAW DIALOG BOX EFFECTIVELY CAMERA RAW PREFERENCES AND SETTINGS MANAGING CACHES AND SIDECAR FILES OPENING AND SAVING RAW FILES USING IMAGE PROCESSOR TO BATCH PROCESS RAW FILES CAMERA RAW QUICK HACKS CHAPTER 15: AUTOMATING TASKS CREATING, SAVING, AND PLAYING ACTIONS CREATING AN ACTION INCLUDING A SAFETY NET IN A NEW ACTION AN ACTION FOR ALL IMAGE DIMENSIONS INCLUDING CONDITIONALS (IMAGEREADY) CONVERTING HISTORY STEPS INTO ACTION STEPS (IMAGEREADY) CREATING UNCONVENTIONAL ACTIONS SAVING CUSTOM ACTIONS SAVING ACTIONS AS DROPLETS SAVING ACTIONS AS TEXT FILES PLAYING BACK ACTIONS PLAYING ACTIONS IN BUTTON MODE CONTENTS PLAYING AUTOMATICALLY USING ACTIONS IN BATCH MODE ACTIONS VERSUS SCRIPTING EDITING AND MANAGING ACTIONS CHANGING RECORDED VALUES AND ADDING STEPS EDITING DROPLETS LOADING FURLING/UNFURLING ACTIONS THE EASY WAY CHAPTER 16: OUTPUTTING TO PRINT PREPARING IMAGES FOR PRINTING SOFT PROOFING IMAGES IN PHOTOSHOP SHARPENING IMAGES SETTING THE SHADOW AND HIGHLIGHT END POINTS AVOIDING POSTERIZATION AND BANDING PRINTING VECTOR DATA AT PRINTER RESOLUTION FOUR-COLOR GRAYSCALE PRINTING USING SPOT COLORS USING A PDF/X STANDARD WORKFLOW ROTATING IMAGES—A RIPPING QUESTION PRINTING FROM PHOTOSHOP PRINT WITH PREVIEW PRINTING MULTIPLE IMAGES ON A SINGLE PAGE PRINTING SELECTED CHANNELS PRINTING A FOLDER FULL OF IMAGES PRINTING QUICK HACKS CHAPTER 17: OUTPUTTING TO THE WEB EDITING AND PREPARING IMAGES FOR THE WEB TAKING THE GUESSWORK OUT OF RESIZING CREATING IRREGULAR SHAPED IMAGE MAPS IN-BETWEENING COPYING HEXADECIMAL COLORS BLENDING GIFS INTO BACKGROUNDS APPLYING WEIGHTED OPTIMIZATION CREATING GALLERIES AND QUICKTIME MOVIES WEB PHOTO GALLERIES FLASH PHOTO GALLERIES QUICKTIME MOVIES OUTPUTTING TO THE WEB QUICK HACKS CONTENTS CHAPTER 18: EXPLOITING FILTERS AND PHOTOSHOP FLEXIBILITY HACKING FILTERS APPLYING RGB FILTERS TO CMYK FILES REAPPLYING FILTER SETTINGS FILTERING A LAYER NONDESTRUCTIVELY PLACING A LENS FLARE PRECISELY CREATING SEAMLESS PATTERNS WORKING WITH THE LIGHTING EFFECTS FILTER THE SMART WAY TO FIND EDGES TAKING ADVANTAGE OF PHOTOSHOP FLEXIBILITY CREATING PRINTABLE GRIDS CREATING SPACE AGE GRIDS CREATING A GRAYSCALE STEP WEDGE CREATING BACKGROUNDS CREATING FANCY PHOTO FRAMES